AI Insights · Timothy · July 2022
Top 5 Theme Parks Games Performance in Spain Q2 2022
Discover how the top 5 theme park games performed on iOS and Android in Spain during Q2 2022, with insights on downloads, revenue, and active users.
In Q2 2022, the top 5 theme park games in Spain showed varied performance across weekly downloads, revenue, and active users. Below, we delve into the performance metrics for these games, based on data from Sensor Tower.
aquapark.io from Voodoo experienced a noticeable increase in weekly revenue, peaking at around $30 in the final week of June. Weekly downloads saw a significant rise, reaching approximately 25.7K by the end of the quarter. The game also saw an impressive increase in weekly active users, from 75.6K at the start of the quarter to 143.2K in the last week of June.
Theme Park 3D - Fun Aquapark by ALICTUS YAZILIM A.S. had fluctuating weekly downloads, with a peak of 19.6K in late April before dropping to around 14.5K by the end of June. The game's weekly active users also varied, peaking at 37K in late April and stabilizing at around 31.7K by the end of the quarter. Notably, the game did not generate any revenue during this period.
Overcrowded: Tycoon from ZeptoLab UK Limited saw a steady increase in weekly revenue, reaching approximately $1.7K by mid-June. Weekly downloads showed a significant rise, peaking at 10.9K in mid-June before slightly decreasing to 6.2K by the end of the quarter. The game's weekly active users also grew, reaching a high of 21.9K in mid-June.
Idle Theme Park - Tycoon Game by Digital Things maintained consistent performance. Weekly revenue showed minor fluctuations, peaking at around $375 in the last week of June. Downloads remained relatively stable, with a slight increase to approximately 2.8K by the end of the quarter. Weekly active users also showed steady growth, ending the quarter at around 14.2K.
Finally, Super Panda Carnival - BabyBus from BABYBUS CO.,LTD saw a significant increase in weekly downloads, peaking at around 3.7K in early June. The game's weekly active users also showed a positive trend, rising from 3.6K at the start of the quarter to approximately 4.5K by the end of June. Like Theme Park 3D, this game did not generate any revenue during the period.
For more detailed insights and data, visit Sensor Tower.